Mar 05, 2009, 01:29 PM // 13:29
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#1
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Lion's Arch Merchant
Join Date: Dec 2008
Location: Between J&K spending time at the spacebar
Guild: Insert here
Profession: A/D
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The Grunt
The Grunt
Description
A mean spirited human who hates anyone who makes fun at him. His mace does all the talking.
Equipment
Ragged chain mail legs and chest pieces
Weapon
One-handed mace with shield
Two-handed mace
Attributes
Aggression
For each point in aggression adrenaline chances of getting adrenaline increase by 10%.
Skills
Lion's Burst: Inflict +1 damage for every target within melee range.
Strength from within: Your next 2 strike causes 233%.
Mace Mastery
Increase the mace mastery to improve the effectiveness of each swing causing more damage
Skills
Ground Smash: Mace inflicts 56 damage to adjacent targets within melee range.
Mace Stretch: Mace stretches out 4 feet and inflicts 30 damage
Swiftness
Increase the swiftness attribute to increase speed.
Skills
Swift Haste: Run 300% faster end effect: dazed
Borrowed haste: Exchange the attacking speed with the opponent
Mind and Body
Increase the mind and body attribute and gain +0.5 Health.
Skills
Speed heal: Heal 50 health at a cost of slowing your attack speed by 33%
Pain endure: Even though your health is 0 you continue to fight for 2 seconds.
Notice to the readers: I know the grunt is that similar terminology used in Warcraft, but if you have any better names let me know.
I KNOW THAT THIS PROFESSION WILL NOT BE A PART OF GUILD WARS 1 OR 2
Last edited by Junato; Mar 05, 2009 at 06:17 PM // 18:17..
Reason: Improvements
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Mar 05, 2009, 05:25 PM // 17:25
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#2
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Lion's Arch Merchant
Join Date: Jul 2006
Location: Brussels - Belgium
Guild: Temple of Love
Profession: R/
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an attribute that adds health is one of the big differences with other mmo games... energy aswell, except for ele's ofc...
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Mar 05, 2009, 05:34 PM // 17:34
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#3
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Wilds Pathfinder
Join Date: Sep 2006
Location: WI
Profession: Mo/
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pretty poorly thought out. a couple of the ideas aren't that bad like lion's burst but the damage would be worthless.
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Mar 05, 2009, 05:49 PM // 17:49
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#4
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EXCESSIVE FLUTTERCUSSING
Join Date: Mar 2007
Guild: SMS (lolgw2placeholder)
Profession: Me/
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Quote:
I KNOW THAT THIS PROFESSION WILL NOT BE A PART OF GUILD WARS 1 OR 2
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Then why are you posting?
__________________
All seems lost now, but still we must fight on.
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Mar 05, 2009, 05:52 PM // 17:52
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#5
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Quote:
Originally Posted by junato
for each point in aggression adrenaline is increased by 1.
strength from within: each strike causes 250% more damage lasts 2 seconds.
swift haste: run 300% faster end effect: Dazed
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hai 2 u game balance.
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Mar 05, 2009, 05:54 PM // 17:54
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#6
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Lion's Arch Merchant
Join Date: Dec 2008
Location: Between J&K spending time at the spacebar
Guild: Insert here
Profession: A/D
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Quote:
Originally Posted by Katsumi
Then why are you posting?
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Because I can and I am not as pragmatic as you.
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Mar 05, 2009, 06:05 PM // 18:05
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#7
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Grotto Attendant
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
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Quote:
Originally Posted by Junato
Aggression
For each point in aggression adrenaline is increased by 1.
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Adrenaline increased by 1. What is increased, adrenaline gain? Do you get 12 strikes of adrenaline with every swing with Aggression at 12? Or do you always have 12 strikes of adrenaline, as in passive, thereby nullifying the importance of adrenaline gain?
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